

My R&D practice keeps leadership grounded in craft. Through hands-on experiments in rigging, engine implementation, runtime systems, and motion prototyping, I continuously explore how animation can be more responsive, scalable, and technically elegant. The Lab is not side work — it is an evolving sandbox where I test ideas, refine tools, and deepen cross-disciplinary fluency. It ensures that my direction remains informed by execution, not abstraction.



WIP.



